Currently viewing the category: "Deathaversary Lost Media Collection"

Tracklist:

  1. Red Max [3:56]
  2. Polygon Sun [3:40]
  3. Higgeldy Piggeldy [4:31]
  4. Wackadelly [3:38]
  5. G. A. H.  [3:46]
  6. Aluminum [5:57]
  7. Triangular [6:31]
  8. V. S. [2:35]
  9. Doom [4:24]

Download:

Videos:

Tour Journal:

PHILLY TOUR LAUNCH SHOW!

Thanks to everyone who came out and our friend bands that played… the turnout was really good despite the heavy rain. Apologies that the visuals weren’t up and running yet, but hope the new material was well enjoyed… we will be taking it on the road the whole month and on!

Our tour-temp drummer Pat (aka Bucky) has officially been initiated by fire! Pun intended.

Photos:

Press Coverage:
Originally published on www.philadelphiaweekly.com on May 31 2006. Written by Doug Wallen.
Chromelodeon kick off their fourth cross-country tour during a period of transition. Graduated from local Bloodlink Records and looking for a bigger label, the octopus-armed instrumentalists want to shake the habit of playing old video game music, creating the side project Sprite Slow-down to specialize in that stuff. That means a return to the full-throttle lights-out epics that first got the band’s name out there. Still, they’re not above catering to the geek contingent-the crux of their tour is a performance at the huge anime convention A-KON 17. And when the band is cornered, don’t be surprised if some Ninja Gaiden slips out.

Originally published in Philadelphia City Paper on June 1 2006. Written by A.D. Amorosi.
Philly’s rulers of GameBoy-driven grime, icy cinematic spacejunk and Theremin-stroked chaos won’t be around for awhile. Not because two of its crew just had babies. Rather, Chromelodeon—whose recent Heart of Sawdust is an A.D. household fave—will be touring. Along the way they’ll hit places like A-KON 17, America’s largest anime convention (they’ll play to 15,000+ and lecture regarding fringe media). Chrome-dome Ryan Soloby says, “We’re so well-known in these convention circles. I’m in talks with several others spanning into 2007.”

Tour Journal:
It was great to go back to Alan’s (aka the 1619 House)… we haven’t played there in something like 2 years. Felt like old stomping grounds. Thanks to everyone who has supported our shows and departure this weekend (especially those who brought food… so rad, so rad). Too bad the rain followed us. Lets hope we can escape by heading south (where a mouth’s a mouth). too much. Next time, we promise.

Photos:


Tour Journal:
As everyone should be aware, today was 6-6-6 day… and not coincidentally enough, our van’s mileage literally rolled over to 66666 at a rest stop (we’ll have pictures up sometime, its been tricky to get online). This show turned out to be packed and roaringly drunk… which was a great equation. We ended up meeting none other than Chris Berdoz, creator of our new image and tour poster (the anime group shot). Good times, and the van is getting good mileage (thanks to an expensive pretour tuneup). Happy 666!

Check out some show pics that fan Mr Magfest took below!

Photos:

Tour Journal:
Holy crap… today was a whirlwind. As is with so many conventions, scheduling and operations were running all over the place trying to keep everything in order. 12,000+ con attendees equals a massive mess, with no specific person to blame. We ended up playing much later than originally scheduled, but the grand ballroom was totally loaded, and the reception equally great. Lots of videotaping was done, along with pictures… not sure if we’ll get time to load them while on the road, but they’ll be available soon. We’ve meet old friends, new ones, shizzers, and more by the time we went on.

So far, everyone has been overly enthusiastic for our new set, and our new tour poster/anime group shot (Chris, hope you’re reading this, hundreds of people have your artwork in their hands by now)!

Flyers:

This tour has been going amazing thus far! Even when the shows haven’t been incredible, we’re getting just enough support from everyone to keep going. Check the shows for a last minute tour addition for this friday in Chicago! As always, our tour journal has more info on our daily goings-ons….

Tour Journal:
Our final stop before heading home. Was able to see a handful of friends and get some all-you-can-eat-crummy-pizza and finally watch POINT BREAK, the brunt of inside jokes for almost 3 weeks now. The show went ok, definitely fell into the small disappointing catagory of the tour, but to give the people and the venue credit, we definitely were supported both live and gas wise.

Now we can finally go home…. once again, the miserable all night drive from Pittsburg to Philly lays ahead of us. We will see the sun rise in our own city.

Photos:

We are home from tour! This time around, either luck or hard work paid off, because it was the best to date. So many thanks to our friends and fans cross-country. Catch up with more details and incoming pictures at our tourjournal: http://www.livejournal.com/users/chromelodeon

Setlist:

  1. Red Max [4:17]
  2. Polygon Sun [3:41]
  3. Higgeldy Piggeldy [4:32]
  4. Wackadelly [3:41]
  5. G. A. H. [3:47]
  6. Aluminum [5:55]
  7. Triangular [6:34]
  8. V. S. [2:35]
  9. Doom [4:27]

Audio:

Video:

Youtube:

After a handful of shows and temperatures too hot to practice in, we’re about ready to wrap up summer with a few big video game themed events in the end of August. Check out the shows page. Also be sure to check us out on Drexel radio tomorrow night. They stream live online, so catch us either way you can.

Photos:

Press Coverage:

Originally published on www.philadelphiaweekly.com on August 23 2006. Written by Jennifer Kelly.
It’s arcade night at the Church. Philly’s Chromelodeon will take the joystick early on, going for a new high score with their multi-instrumental, Game-Boy-enhanced brand of overstuffed spazz punk. But the smart money’s on Spencer Seim of Hella’s new(ish) project the Advantage, which play classic video game themes like Super Mario Brothers 2 and Mega Man 2 on the standard rock lineup of two guitars, bass and drums. French Toast, as far as we know, have no video game songs, and as such are the odd band out.

Originally published on phillyist.com on August 25 2006. Written by Jim Genzano.
Music in Video Games, and Video Games in Music

metroidmetal08-25-06.jpg

If you read Phillyist regularly (and if not, why not?), you’re probably already aware that we’re partial to both music and video games, so when the two come packaged together, we get rather excited. And that’s just what’s happening at a couple of upcoming shows at First Unitarian.

First up on Sunday night is the Advantage/French Toast/Chromelodeon show. French Toast has nothing to do with video games as far as we know, but they do have Jerry Busher of Fugazi, which is pretty cool. The Advantage, on the other hand, are a straight-up Nintendo cover band who play great versions of the themes from Megaman 2, Contra, Metroid, Super Mario Bros. 2, Blaster Master, and…well, we could go on, but it would take a while; according to the R5 site, the band’s ambition is to record every Nintendo game song ever. For those of you scoffing at the idea of playing Nintendo music, listen to some of the samples on The Advantage and R5 sites. Some of that music is actually really fantastic, and sounds even better when you play it super-loud on guitars and drums.

But after you’ve covered the classics, what then? Chromelodeon takes it to the next level with original music inspired by video games. They have eight people in their band, one of them on accordion, and their live show is apparently quite a spectacle, including visual accompaniment via a hacked Game Boy. Awesome! The music, if it matters, is epic instrumental fantasy metal with a great atmosphere to it.

And the video game fun doesn’t end Sunday night. The following Tuesday, Final Fantasy is coming to the church! Yes, the name was inspired by the famous series of role-playing video games, but the music not so much; it’s actually got a quirky, orchestral, Sufjan Stevens-type of sound to it. Still, the lyrics are quite geeky enough, with some serious fantasy and sci-fi flavoring – “The Chronicles of Sarnia” talks of water gods and nymphs, while “Arctic Circle” repeatedly warns us, “shields up, shields up.” Did we mention that one of the main purposes of Final Fantasy’s latest album, He Poos Clouds, was to “attempt to modernize each of the eight D&D schools of magic?”

Final Fantasy’s sound is just as dramatic and epic as Chromelodeon’s – perhaps even more so – but with more of a pop vibe. Oh, and if you’re still not excited about Final Fantasy, you should know that it’s composed pretty much entirely of Owen Pallett, the guy who plays violin for awesome indie band Arcade Fire. The first show sold out, so R5 added another one later that night. Rock!

 

Winter is fast approaching, and we are busy behind the scenes. We are preparing to record a lot of material (2 albums?) by 2007. In turn, we’ll only be playing a few select shows, so don’t miss out! We are also running a new club in Center City Philly with suprizing success! Check it out @ http://www.myspace.com/upstairsatsals

Originally published on Philadelphia City Paper on November 10 2006.  Written by A.D. Amorosi.
Kicking up Sawdust with avant-garde rockers Chromelodeon.

Philadelphia octet Chromelodeon manipulates its sound as if fiddling with an old-school joystick. It’s a music fraught with twitching and twirling, blipping and barking, theremin-fueled juking and blissing out within glacial cinematic space-capades. There is also, of course, a touch of kitsch in a chaos-driven orchestra named after instrument inventor Harry Partch’s quirky reed organ (hence the Sprite Slowdown offshoot, which dedicates itself to video game soundtracks). Either way Chromelodeon is a group that utilizes violins and accordions with the same ardor as guitars. But this band — best heard live, great on Bloodlink label CDs In the Year 20XX and the new Heart of Sawdust — is cluttered, clustered and hard, with little comparison to much else within avant-garde circles. One of its hairiest synth players (under the guise of anonymity and group expression) sat us down to tell us that the Chromelodeon sound is as hopped-up as he is on Sparks.

City Paper: What’s the biggest difference between 20XX and Sawdust?

Chromelodon: For Sawdust, we had a cohesive agenda. There was a soundtrack we wanted to present that had evolved from months of hard work and two U.S. tours as a trial run of the finished material. 20XX came at an early stage for the band — we had good songs in mind, but they just didn’t connect.

CP:How does the idea of Partch’s chromelodeon suit you guys?

C: A little-known fact is that Harry Partch was a big part-time bum, which applies to most of our group. Of course, he also had his personal take on how music should sound and honest to hell didn’t really care how other people interpreted or adapted his musical inventions.

CP: What’re the three most inspirational film soundtracks to the band’s way of thinking?

C: Cat People, Suspiria and Once Upon a Time in the West. They all have a particular emphasis in them, and are epic enough to stand alone. They tell a full story without words. Same thing with video games like the Ninja Gaiden series, the Megaman series and the Sonic the Hedgehog series. There are many games in each, but they all maintain a continuous feel.

CP: I hear the show on the 11th is a set of exclusively video-game covers. What game are you most into covering live?

C: We’ve had so many ideas for video-game arrangements we kind of had to form a side project for it [Sprite Slowdown]. We do a couple of rare performances per year. It’s very fun. Most of us respect the game Chrono Trigger to the extent we would never even consider covering it! But, the game Tetris is continually a huge focus of arguments and gambling, and additionally is applied in theory to the packing up of our trailer.

CP: When I listen to you, I always feel as if you’re studiously, theatrically trained. What gives?

C: Between the band and our visual collective, there are graphic artists and those involved with film and mass media. In a general sense, we’ve always been actively critical of the media, far more than just your usual level of sarcastic humor. This sort of explains our tongue-in-cheek approach to our sound and image. We think most people get the joke.

Press Coverage:
Originally published on www.philadelphiaweekly.com on November 29, 2006. Written by Jean Luc Renault.

Chromelodeon: an instrument invented by Harry Partch that plays chromatic pitches through a reed organ. Chromelodeon: a Philadelphia-based band known for playing epic music that combines the manly glory of Braveheart and He-Man with the playful familiarity of video game music. Less 32-bit than their side project Sprite Slowdown, the octet still bring to mind the clash of digitized swords with music that’s heroic, tragic and facetious all at once. While the group doesn’t actually utilize Partch’s unique instrument, Chromelodeon’s mix of finely orchestrated keyboards, hard-driving prog-rock-ish guitars, wailing squeezeboxes and solid no-frills drums combines to create a distinct sound that places them light years ahead of your typical rock band. (Jean Luc Renault)

Note: Chromelodeon dropped out of this show at the last minute according to their website.

Hi everyone. Apologies about the last minute dropoff on the Khyber show this weekend. We are experiencing the culmination of many terminal issues right now. May or may not mean a permenate hiatus. More to come soon. Hopefully we’ll be at MAGFEST. Best wishes for the holidays, will have an update by the end of the month.

Unfinished Songs:

“Voting CD”: FLAC – 225 MBMP3 – 75.9 MB

“This was a ‘voting’ CD for potential tracks for the last SS album, which only got 1/3 done. Lots of lost potential!”

  1. Outrun 3D (SMS) – Midnight Highway [2:10]
  2. Phantasy Star III (GEN) – World Map [3:28]
  3. Abadox (NES) – Ending Theme / Credits [1:35]
  4. Rush ‘n’ Attack (NES) – Stage Theme 1 [0:50]
  5. Kenseiden (SMS) – Higo, Nagato, Settsu, Owari and Echyu [1:30]
  6. Columns (GEN) – Clotho (BGM 1) [3:06]
  7. Gremlins 2 (NES) – The Office [1:44]
  8. The Revenge of Shinobi (GEN) – My Lover [3:21]
  9. Final Fantasy 6 (SNES) – Opening Theme (part 3) [2:00]
  10. Mega Man X3 (SNES) – Blizzard Buffalo [3:07]
  11. Warsong (GEN) – Title, Friendly Fight, Hard Battle [8:30]
  12. Air Zonk (TG16) – Stage 5-2 Music (Holo Genjin) [2:07]
  13. Super Mario World 2: Yoshi’s Island (SNES) – Castle & Fortress [3:07]
  14. Astro Warrior (SMS) – Galaxy Zone [2:51]
  15. Top Gear (SNES) – Las Vegas [3:07]
  16. Golden Sun: The Lost Age (GBA) – Walking Forward with Determination [2:24]
  17. Syd of Valis (GEN) – Stage 2 [2:05]
  18. Super Bomberman (SNES) – Boss [3:07]
  19. Amagon (NES) – Megagon [0:32]
  20. Double Dragon 2 (NES) – The Fight Continues [0:57]

“Band Selections” CD: FLAC – 86.3 MBMP3 – 44.3 MB

  1. Gremlins 2 (NES) – The Office [3:33]
  2. Kenseiden (SMS) – Higo, Nagato, Settsu, Owari and Echyu [1:26]
  3. Columns (GEN) – Clotho (BGM 1) [2:49]
  4. Warsong (GEN) – Title [3:16]
  5. Final Fantasy 6 (SNES) – Opening Theme (part 3) [1:56]
  6. Outrun 3D (SMS) – Midnight Highway [5:49]
  7. Amagon (NES) – Megagon [1:04]
  8. Double Dragon 2 (NES) – The Fight Continues [1:50]
  9. Abadox (NES) – Ending Theme / Credits [1:32]
  10. Treasure Master (NES) – Worlds 3 & 5 (Microchip) [5:06]

Voting Sheets:

Setlist:

  1. Chaosium Sword [2:26]
  2. The Parasprinter [3:04]
  3. Ashtar [2:11]
  4. Finale [3:08]
  5. One [5:59]
  6. Five [5:39]
  7. Six [4:49]
  8. Road Rash [4:29]
  9. Zillion [5:23]
  10. Sonic & Knuckles [2:33]
  11. Red Max [3:56]
  12. Polygon Sun [3:40]
  13. Higgeldy Piggeldy [4:31]
  14. Wackadelly [3:40]
  15. G. A. H. [3:44]
  16. Aluminum [5:54]
  17. Triangular [9:10]
  18. Warsong [3:05]
  19. Doom [6:42]
  20. Voder [6:21]

Audio:

Video:

Youtube:

Photos:

Our 3rd performance at the annual (and insane) video game convention MAGFEST(5) turned out to be both epic and bittersweet. For pictures, check out http://picasaweb.google.com/ryansoloby. Unfortunately, as things are looking, it was our unofficial last national-level show, and couldn’t have been a better one with our cross-country fans and friends in attendance. We’ll be lining up one last home city performance (and new recording?!) this spring. Please check back in mid Feb.

Polygon Sun:

Higgeldy Piggeldy: (working title: Higgeldy Piggeldy / Marshall Art)

Wackadelly: (working title: Wacky Delly)

G.A.H.: (working title: Goblin Ass Hat)

Aluminum:

Triangular: (working title: Shuffle)

V.S.: (working title: Vagina Stretch)

Disco Dogs:

see also: 4th US Tour Backing Track, Drums + Keys Practice, 2006-02-xx Practice Session.

*these files were recovered from damaged CD-Rs and have some irreparable glitches. 
**these are “bootleg” combinations of various versions of songs, edited and mixed to highlight elements not prominent in the regular album versions.

Setlist:

  1. Finale [2:39]
  2. One [5:26]
  3. Red Max [3:54]
  4. Polygon Sun [3:40]
  5. Higgeldy Piggeldy [4:36]
  6. Wackadelly [3:37]
  7. G. A. H. [3:47]
  8. Aluminum [5:54]
  9. Triangular [6:35]
  10. V. S. [2:39]
  11. Doom [4:54]
  12. Chaosium Sword [3:02]
  13. The Parasprinter [4:08]
  14. Ashtar [2:59]
  15. Zillion [5:04]
  16. Sonic & Knuckles [1:50]
  17. Warsong [4:43]
  18. Five [5:41]
  19. Six [4:15]
  20. Voder [5:43]

Audio:

Video:

Youtube:

Flyers:

Photos:

Candid Photos:

Originally published on good-evil.net on April 30, 2007. Written by Chris DeRosa.

Chromelodeon was a band that I had immediately followed ever since I saw them perform an entire set of Ninja Gaiden 2 covers at the Virginia based Magfest 3 gaming convention. For 7 years, they were able to successfully achieve a marriage of synths, guitars, bass, accordion, and drums that would help define their sound and style as “epic old school gaming prog rock”. But as all good things must come to an end, Chromelodeon had announced at the beginning of the year that they would be calling it quits, with one final show at their Philadelphia home base in April. Not to go out with a whimper, they also decided to release a new album with 6 original songs that were never recorded before. Dubbed “The Final Recordings”, this album serves as an emotional look at a band that had stuck together for so long without ever losing a step along the way. And it shows everyone who never had the chance to see or hear them just what they had missed out on.

The album opens with a bang, short and simple, to kick off the opening track “Polygon Sun”. It follows through with mesmerizing keyboard work and soon after comes a strong beat that demands heads to at least bob along. The melodies play out great and manage to build up so well in such short time. Leading straight into the rhythmically hypnotizing “Higgeldy Piggeldy” and “Wackadelly”, you get the sense that these tracks blend so well into each other and progress almost in an evolutionary way while still maintaining the same style and theories. It’s almost like this entire album could almost be merged into one track with just different movements. And that’s a good thing.

“G.A.H.” is a great straight forward rock track. It works in its marching simplicity, which in turn is a nice change of pace from the preceding tracks. All in all it prepares you for what might be the band’s finest moments. “Aluminum” starts off beautifully, with the guitars setting the tone with a genius chordal progression. Then soon enough the song turns you upside down and shakes you when it sets everything to rocking out. It’s a very powerful song, even the second time around. As the synth arpeggios wind the song down, the finale starts up in the form of “Triangular”.

“Triangular” is a very important footnote for Chromelodeon and their fans. To some, it might just be the best song they’ve ever written. The upbeat nature of the tune is enough to put a smile on your face, and that’s before the catchy lead section comes in. Everything comes together so well, and the perfection just makes you wish that it would never end. It’s fitting that it would be the longest track on the album, and the end of a band’s illustrious journey. It truly is a song to experience to really understand its purpose.

As solid and amazing as the album is, the packaging is just as great. And the album’s design layout should be mentioned as it’s very well done by Denny, the band’s bassist. Unfortunately, these works of art were only printed in a set of 100, and they have since sold out. I’m sure that a new printing will be done soon, but I’m honestly not sure if they’ll come in the same packaging. That shouldn’t discourage you, though. The Final Recordings are, simply put, the most proper send off that a band of such a high caliber could ever see to releasing.

Originally published on chickensdontclap.net on May 7, 2007. 

Chromelodeon just recently released what will be their final album, in conjunction with their farewell show on April 27th. Blending heavy post-rock sounds with chiptune-style synthesizers, their career works are split fairly evenly between video game covers and original compositions. In fact, they’re the only band I know of that combines more traditional rock elements with chiptunes — it seems it’s always one or the other — and the results make you wonder why no one else has caught onto this idea. The final recordings are all originals, heavily inspired by video game music, and easily rank among their finest works. They have a very limited quantity of the final album, releasing only 100 at their last show and offering an additional 50 through Myspace. So, if you want a copy I recommend messaging them about it immediately.

 

Bonus: Chromelodeon became known in part due to their awesome live shows, which involved the band playing against the backdrop of various moving images, ranging from Ninja Gaiden cut scenes to mesmerizing 8-bit video art pieces. Check out the strangely beautiful chaos that was to be projected while the band performed “Polygon Sun” (and prepare to slip into epileptic shock).